></canvas>
</view>
</template>
<script lang="ts" setup>
import {onReady} from "@dcloudio/uni-app";
const {windowHeight, windowWidth} = uni.getSystemInfoSync()
let ctx = uni.createCanvasContext('canvas');
onReady(() => {
})
function onTouchmove(e: any) {
console.log(e)
}
</script>
<style lang="scss" scoped>
</style>