<!-- #ifndef MP-ALIPAY -->
<view class="uni-list uni-common-mt">
<view class="uni-list-cell">
<view>
<view class="uni-label">弹幕内容</view>
</view>
<view class="uni-list-cell-db">
<input v-model="danmuValue" class="uni-input" type="text" placeholder="在此处输入弹幕内容" />
</view>
</view>
</view>
<view class="uni-btn-v">
<button @click="sendDanmu" class="page-body-button">发送弹幕</button>
</view>
<!-- #endif -->
</view>
</view>
</template>
<script>
export default {
data() {
return {
src: '',
danmuList: [{
text: '第 1s 出现的弹幕',
color: '#ff0000',
time: 1
},
{
text: '第 3s 出现的弹幕',
color: '#ff00ff',
time: 3
}
],
danmuValue: ''
}
},
onReady: function(res) {
// #ifndef MP-ALIPAY
this.videoContext = uni.createVideoContext('myVideo')
// #endif
},
methods: {
sendDanmu: function() {
// this.videoContext.sendDanmu({
// text: this.danmuValue,
// color: this.getRandomColor()
// });
// this.danmuValue = '';
// 这里我设置了500毫秒演示,模拟连续点二次播放,是可以的,只调用一次无法出声音
setTimeout(() => {
this.videoContext.play()
}, 500);
this.videoContext.play()
},
videoErrorCallback: function(e) {
uni.showModal({
content: e.target.errMsg,
showCancel: false
})
},
getRandomColor: function() {
const rgb = []
for (let i = 0; i < 3; ++i) {
let color = Math.floor(Math.random() * 256).toString(16)
color = color.length == 1 ? '0' + color : color
rgb.push(color)
}
return '#' + rgb.join('')
}
}
}
</script>
<style scoped>
</style>
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