如果canvas元素在手机屏幕的显示范围外,则页面无法渲染,IOS系统,使用Hbuilder在真机上运行会出现问题,IOS手机浏览器没有问题
<!DOCTYPE html>  
<html>  
    <head>  
        <meta charset="utf-8">  
        <title>ECahrt 示例</title>  
        <meta name="viewport" content="width=device-width, initial-scale=1,maximum-scale=1,user-scalable=no">  
        <meta name="apple-mobile-web-app-capable" content="yes">  
        <meta name="apple-mobile-web-app-status-bar-style" content="black">  
    </head>  
    <body>  
        <div style="margin-top:100px;height: 700px;">  
        </div>  
            <div>  
                <h4>这下面 是红色的canvas图形 </h4>  
                <canvas id="myCanvas" width="200" height="100"></canvas>  
            </div>  
            <script type="text/javascript">  
                var c=document.getElementById("myCanvas");  
                var cxt=c.getContext("2d");  
                cxt.fillStyle="#FF0000";  
                cxt.fillRect(0,0,150,75);  
        </script>  
    </body>  
</html>  
 
             
             
             
			 
                                        
                                     
            
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